Campus V2

Audio Portfolio for Video Games

 
 

An audio portfolio for video games should clearly highlight the following points:
  • Your capacity to create dynamic sounds for the events happeneing on screen
  • Your capacity to integrate sounds with a sound engine such as Wwise
  • A Plus: your knowledge of different sound engines / sound motors for Unity, Unreal, Fmod

 

Here are some sites that will help you prepare your portfolio:

 

Game Engine :

 

Ask the Musitechnic technicians for game clips to create a demo. They are available on download on the Campus ADN.

HEURES D'OUVERTURES :
Lundi au Vendredi 8:35 - 20:00
Samedi 9:45 - 16:30 / Dimanche fermé
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